Every Pixar movie, ranked from worst to best
These films have transformed how Hollywood makes movies for children and adults alike
Updated: 11:50 AM EDT Jun 20, 2019
everyone. Bonnie made a friend in class. Oh, she's already making friends. No, no. She literally made a new friend. I want you to make four key. He's a spool. Yes. Yeah, I know. Four key is the most important toy to Bonnie right now. Weigh all. Have to make sure nothing happens to him. Woody way Have a situation. I am not a toy. I was a pursuit salad. Maybe chili and then the trash thief. But we've got to get bored. Why am I alive? You're Bonnie's toy. You are going to help create happy memories that will last for the rest of her life. Huh? Oh, yeah. Wait. What are you doing here? No time to explain. Come with me. We need to get back to our kids. Ah, Sheriff. Woody. Always coming to the rescue. Bonnie needs for equity. Who needs a kid's room when you can have all them this? Wow, Wendy, are we going to Bonnie Way? Have to find. Only do. But what? What would he do? Jump out of a moving vehicle? Let's go. You gotta go. You gotta go. You know, you've handled this lost toy life better than I could Open your eyes, Woody. There's plenty of kids out there. Sometimes change can be good. Can't teach this old toy new tricks. You'd be surprised, Bonnie. We're going home for way. Kids lose their toys every day. I was made healthy, child. I don't remember it being this hard. What? He somebody's whispering in your ear, okay?
Every Pixar movie, ranked from worst to best
These films have transformed how Hollywood makes movies for children and adults alike
Updated: 11:50 AM EDT Jun 20, 2019
For nearly 25 years, Pixar has done as much to help shape a generation of children as it has remind adults what it means to be a kid. Whether you were five or 50 years old when "Toy Story" came out, you've grown up on Pixar movies. These films fundamentally shifted how we tell stories 바카라 게임 웹사이트 whether through technology or boundless imagination. Here's a look back at all of them, ranked from worst to best.
Plus, check out what the critics are saying about the long-awaited finale of "Toy Story" in the related video above.
19
The Good Dinosaur (2015)
Though arguably better than any of the "Cars" movies, "The Good Dinosaur" didn바카라 게임 웹사이트t even have enough power to launch another one of Pixar바카라 게임 웹사이트s franchises. Does anyone even remember "The Good Dinosaur," let alone know that it바카라 게임 웹사이트s a Pixar movie? Very rarely does Pixar create anything with such little lasting value. It didn바카라 게임 웹사이트t help that this movie marked Pixar바카라 게임 웹사이트s first real flop.
18
Cars 2 (2011)
After the box office success of "Cars," you can understand why Disney and Pixar would be eager for a sequel. It바카라 게임 웹사이트s a film that offered possibly the best merchandising opportunity of the Pixar catalog so far. How could they say no to the money? Unfortunately, they should have, because "Cars 2" marked a step down from even its predecessor.
17
Cars 3 (2017)
There's not much to say about "Cars 3." Though it바카라 게임 웹사이트s a rebound from the disappointing "Cars 2," "Cars 3" is proof that maybe it바카라 게임 웹사이트s time to get back to the original ideas that Pixar is known for.
16
Cars (2006)
If you believe in the Pixar shared universe theories, these cars are actually the evolution of machines after the corporate takeover of BnL resulted in the apocalyptic destruction of earth. This entire theory is vastly more interesting than anything in "Cars."
15
Monsters University (2013)
After the critical and box office success of "Toy Story 3," much of the 2010s at Pixar have been focused on the reboot trend in greater Hollywood. More than half of the Pixar movies released this decade have been sequels or spinoffs of Pixar movies from the 2000s. And they바카라 게임 웹사이트ve arrived to varying degrees of success. The magic of Pixar has always been from the studio바카라 게임 웹사이트s original ideas. And though it바카라 게임 웹사이트s nice to revisit old friends from "Monsters, Inc.," it comes at the cost of what feels like an imitation of its original.
14
Finding Dory (2016)
It바카라 게임 웹사이트s in some of these sequels where it feels like Pixar is trapped in a comfortable rhythm. It바카라 게임 웹사이트s easy to get a sense of dΓ©jΓ vu from "Finding Dory," where predictability has never been an attribute associated with the imaginative world of Pixar. While this works as it바카라 게임 웹사이트s own movie, as opposed to a reboot or spinoff, it바카라 게임 웹사이트s hard to watch "Finding Dory" without comparing it to the groundbreaking and beautiful predecessor, "Finding Nemo."
13
Brave (2012)
Though Pixar has always been good about creating strong female characters, "Brave" marks the first film in the catalog starring a human heroine. "Brave" is far more than excuse for Pixar to show off its incredible ability to animate hair 바카라 게임 웹사이트 always a difficult thing to pull off. It brings those classic themes of individuality and strength to a fantasy fairy tale about female empowerment.
12
A Bug바카라 게임 웹사이트s Life (1998)
The follow-up to "Toy Story," "A Bug바카라 게임 웹사이트s Life" was a Pixar film before a Pixar film was a Pixar film. The brand was only beginning to establish itself, and in the three years between "Toy Story" and "A Bug바카라 게임 웹사이트s Life," animators at Pixar made masterful strides in creating the tiny world beneath our feet. You can find footage of the tiny cameras they developed to look at the world the way bugs see it. In hindsight, it바카라 게임 웹사이트s hard to remember it was ever a thing, because Pixar was the clear winner in the public feud between DreamWorks and its movie "Antz."
11
Monsters, Inc. (2001)
An early masterclass in Pixar world building, "Monsters, Inc." is the animation giant바카라 게임 웹사이트s first foray into an entirely new world. It바카라 게임 웹사이트s downright incredible how easy the introduce an entire complex society built around scares in a way that바카라 게임 웹사이트s accessible to kids and adults. Here바카라 게임 웹사이트s an example for how Pixar can take something like a child바카라 게임 웹사이트s fear of the dark and turn it into something inventive, transformative and something not so scary or confusing. For adults, it reminds us what it바카라 게임 웹사이트s like to be a kid; for kids, it reminds them to be as brave as adults.
10
Up (2009)
Not since "Bambi" have the first 10 minutes of an animated children바카라 게임 웹사이트s movie been this heartbreaking. Told mostly without words in a series of vignettes, this is the entire life of Ellie and Carl 바카라 게임 웹사이트 their love, their loss. And that바카라 게임 웹사이트s what "Up" reminds us of: No matter who we are, or what we바카라 게임 웹사이트ve been through, we still have the capacity for good and love. That is, if you바카라 게임 웹사이트re able to watch the rest of the movie after being reduced to a puddle of tears in 10 minutes. But, to wring that much emotion out of the audience in that short amount of time with little-to-no words is a feat that only Pixar can pull off.
9
Ratatouille (2007)
Kids see food as nothing more than the green stuff their parents force down their throat. If it바카라 게임 웹사이트s not pizza or candy or other junk, it바카라 게임 웹사이트s more like a chore. But "Ratatouille" introduces the transcendent power of food 바카라 게임 웹사이트 that it can incorporate art, identity, passion. In recreating the warmth and flavors of Paris, "Ratatouille" shows that what we eat is so intimately tied with who we are, who we바카라 게임 웹사이트ve been and where we바카라 게임 웹사이트re going. Like so many great Pixar films, it champions individuality and following your dreams. And, if anything, maybe it made a generation of kids a little bit more adventurous with what they tasted.
8
Coco (2017)
In a stunning feat, Pixar used its gift of world-building to not only create a lush fantasy, but to also immerse viewers in Mexican cultural traditions. Using Day of the Dead as a colorful creative palette, "Coco" explores the meaning of family, life and death. Like refreshingly feminist story of "Brave," "Coco" proves that there바카라 게임 웹사이트s power and value in creating a diverse tapestry of original movies. It revolves around the magic in music and memory, where the bolero-ranchero style song 바카라 게임 웹사이트Remember Me바카라 게임 웹사이트 serves as a cornerstone of the emotional journey.
7
The Incredibles (2004)
Long before the explosion of Marvel superhero movies, "The Incredibles" took a refreshing new approach the genre. With no big names to anchor the film, Pixar created its own superhero franchise, with a family at the heart of the story. Much like Alan Moore바카라 게임 웹사이트s iconic "Watchmen," this is a world where superheroes live in hiding following harsh national legislation. But, unlike the dark and gritty "Watchmen" comic, "The Incredibles" turned the subject matter into a simple, yet also deep, mix of humor and adventure that worked as a marital drama and an analysis of the growth of the family unit.
6
Toy Story 3 (2010)
"Toy Story 3" is a stunning outlier in Hollywood sequels. Where most franchises dip in quality over time, "Toy Story" had the incredible ability to deliver with every new film. Some might argue that each "Toy Story" outshines its predecessor, but it바카라 게임 웹사이트s always hard to compete with nostalgia. "Toy Story 3" does well to balance the growth of its characters, along with introducing a new set of toys without sacrificing what made the other바카라 게임 웹사이트s great. More importantly, though it directly addressed, an inescapable fact of life 바카라 게임 웹사이트 adults who have left their childhoods behind. Naturally, anyone touched by "Toy Story" and "Toy Story 2" left the movie with the crushing guilt in abandoning their childhood toys. With Andy prepared to go to college, we finally get to experience that transition with these characters in the film.
5
Finding Nemo (2003)
Certainly the funniest film in the Pixar catalog, "Finding Nemo" dives into the ocean to address some of the studio바카라 게임 웹사이트s favorite themes of family, loyalty and adventure. At the heart of this film, though, is a very subtle message of conservation, which Pixar will later delve into more in depth with "WALL-E." Rather than anything overtly political, "Finding Nemo" focuses on creating some of the most stunning visuals that capture the exotic beauty of the oceans. And if young kids grow up wanting to preserve this underwater magic thanks to this movie, then our planet is better off for having "Finding Nemo."
4
Inside Out (2015)
Quite possibly Pixar바카라 게임 웹사이트s biggest challenge to date is "Inside Out," a film that managed to visualize and anthropomorphize complex emotions and ideas of human consciousness. At a time when mental health and emotions are difficult to discuss, Pixar showed that these are universal challenges for every human. We all feel sad, scared, angry and confused. But Pixar did this in a way that was accessible to both adults and children 바카라 게임 웹사이트 both of whom can use a lesson about the nuances of understanding what we feel. Pixar's ability to conceptualize something like abstract thought in a way that makes sense to everyone is a phenomenal feat.
3
Toy Story 2 (1999)
If you don't cry to the 바카라 게임 웹사이트When Somebody Loved Me바카라 게임 웹사이트 song you're stronger than most. Like it does with the intro to "Up," this scene tells the entire backstory of Jessie with no words needed. You바카라 게임 웹사이트ll immediately want to go home and dig out your old toys and hold them. "Toy Story 2" marked the moment when Pixar had truly established itself 바카라 게임 웹사이트 this studio, and computer animated movies as a whole, were not going anywhere. There was a ton riding on this one. Had "Toy Story 2" flopped like so many sequels, it바카라 게임 웹사이트s hard to say what would have happened to Pixar.
2
WALL-E (2008)
Not only one of Pixar바카라 게임 웹사이트s greatest films, "WALL-E" is just a great science fiction film. It represents what this genre can do best, which is providing a warning about our future while critically analyzing our past and present. For a children바카라 게임 웹사이트s movie 바카라 게임 웹사이트 or any movie for that matter 바카라 게임 웹사이트 it바카라 게임 웹사이트s bravely anti-corporation, anti-global warming. It warns of the dangers of humanity바카라 게임 웹사이트s abuse of the planet, while demonstrating the comical horrors of our gluttony, greed and carelessness. "WALL-E" also came a year after the first iPhone, where we were examining our physical and emotional relationship with technology. And it바카라 게임 웹사이트s only fitting that a clunky old robot, and its sleek companion, could show us what it really means to be human.
1
Toy Story (1995)
Despite what your personal preference might be 바카라 게임 웹사이트 almost all Pixar movies are deserving of the No. 1 spot for different reasons 바카라 게임 웹사이트 it바카라 게임 웹사이트s impossible to place "Toy Story" anywhere other than at the top of this list. It바카라 게임 웹사이트s not just because it was the first Pixar movie, but the first entirely computer animated movie that completely shifted the foundations of how we tell stories. Obviously, "Toy Story" jumped the technology of computer film making ahead by decades, but it also changed the intellectual depth and complexity of movies geared toward kids. This isn바카라 게임 웹사이트t a film that talks down to children, rather, it talks up to adults 바카라 게임 웹사이트 creating a world where the imagination and emotional struggle of kids is translated through dynamic characters. It appeals to both adults and children alike on parallel intellectual levels. "Toy Story" launched a studio that has made millions of dollars on tie-in playthings 바카라 게임 웹사이트 and it바카라 게임 웹사이트s only fitting that this was built on the back of the idea that even mass marketed, plastic toy can strive for individuality and identity. All it takes is a little imagination.